Need for Speed: ProStreet
| Year | Platforms | Game Modes |
|---|---|---|
| 2007 | PC, PS2, PS3, PSP, Xbox, X360, Wii, NDS, Mobile Phone | Grip, Grip Class, Sector Shootout, Time Attack, Speed Challenge, Top Speed Run, Drag, Wheelie Competition, Drift |
Need for Speed: ProStreet is the 11th game in the Need for Speed series and was announced by Electronic Arts on May 31, 2007.
ProStreet is the first game since Need for Speed: Porsche Unleashed to feature car damage affecting performance. ProStreet was released on November 13, 2007 in North America and on November 23, 2007 in Europe after its release date was delayed from October 31, 2007.
ProStreet is different from many of the previous titles in the Need For Speed series because of its focus on real world racing physics. The title focuses on realistic performance including damage.
Effective braking will help players turn corners well. Body upgrades affect aerodynamics and subsequently performance. Nitrous can no longer be recharged and is only available in limited quantities.
ProStreet largely focus on the career mode which involves several race organisations that host race days.